Speedrunning Team Combos in Brawlhalla is Mentally Exhausting

Speedrunning Team Combos in Brawlhalla is Mentally Exhausting

Speedrunning team combos in Brawlhalla is mentally exhausting and much harder than you might think, especially if you get legends like Ulgrim and Azoth...

Watch me do team combos live at: https://www.twitch.tv/swirft_bh
(This one was done with Amtays: https://www.youtube.com/c/amtays)

These are the rules you have to follow if you wish to attempt the speedrun:

- Conversations and gameplay must be recorded live (This includes picking random, creating the combo and checking the stun frames on the replay)
- It is mandatory to own all legends to avoid unfair advantages when picking random
- Your custom lobby settings must be the same as the ones I put at the start of the video
- The team combo must have never been done before, if someone finds out it has, the speedrun will be instantly invalidated
- It must be performed on a 5 defense bot, like default Bödvar for example
- You must start with a grounded light attack, signature and aerial attack starters will invalidate the team combo
- The team combo must be performed on the map Shipwreck
- It must be a 0 to death, so any team combo that starts with any amount of damage done beforehand will be invalidated
- Each legend must use a signature from their weapon, this is to avoid pre-made universals
- Weapon throws are not allowed at any point throughout the combo, this is to avoid unarmed and weapon throw extensions
- The team combo must have 0 dodge frames
- The timer starts as soon as you're both able to move, and ends as soon as the bot appears as dead in the top right counter

[I'll be updating these if new additions seem optimal]

Send me your team combo requests here!:
https://youtu.be/J2dmLDzX2Bs

✦ Follow my Twitter: https://twitter.com/Swirftyy
✦ Combo Codex: https://discord.gg/5n4JWMb
✦ Music Used: https://youtu.be/V2CUOI5h9lI

#Brawlhalla #Speedrun

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